Download and play the Donkey Kong Country Returns ROM using your favorite Nintendo Wii emulator on your computer or phone. Download and play the Donkey Kong Country Returns ROM using your favorite Nintendo Wii emulator on your computer or phone. Home; Emulators. Mame Emulators GBA. Free donkey kong game download for pc. General downloads - Donkey Kong by Get Free Flash Games and many more programs are available for instant and free download. Original Donkey Kong Country. Do a Donkey Kong game in. Original Donkey Kong Country game. Super Mario Toolbar.
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Welcome toDolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. It allows PC gamers to enjoy games for these two consoles in full HD (1080p) with several enhancements: compatibility with all PC controllers, turbo speed, networked multiplayer, and even more!The official Dolphin website is:RulesThis board does not support piracy. You are expected to make your own backup copies of any games or GameCube/Wii system files that you run in Dolphin. Do not discuss downloading games or GameCube/Wii system files.
For more information on how to rip your game discs see. LinksDolphin Website:.Other Pages:.Filter Posts.
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HD:Original:HD:Original:color=#993333 3. Download/colorcolor=#ff3333v1.4:/colorCompressed PNG - LosslessBest Qualitycolor=#3333ff /colorDXT5 DDS - LossyNormal Quality - 2x Faster loadingFast update from v1.3 to v1.4:Delete folder 'Fonts' from 'Dolphin EmulatorLoadTexturesSF8'.And copy the new one from v1.4 pack.color=#993333 4. How to use/colorInstallation:You need to use a version of Dolphin that supports the new PNG texture format.To extract the 7z, you will need one of the latest 7Zip that supports LZMA2.The pack supports PAL, NTSC rev0 and NTSC rev1.Before playing you need to check the modular Guide inside 'SF8Modulartextures'.Otherwise you will have half the experience.Copy SF8 folder to 'DocumentsDolphin EmulatorLoadTextures.Then follow the guide inside 'SF8Modulartextures' folder.Or you can read it here. ControlsPadType0 = 0WiimoteSource0 = 1WiimoteProfile1 = DKCRcolor=#993333 4/colorcolor=#993333.
Changelog/colorv1.0:Original releasev1.1:Preliminary fix for NTSC rev1v1.2 (not released):Preliminary fixes for NTSC rev0 and NTSC rev1v1.3:. Fixes NTSC rev0 and rev1, now supports all versions of the game. Support for Wii and PS controllers.
Added Type B controller mapping style. Support for Wii sideways playing style. Added more HD stage backgrounds.
Added many new HUD HD textures. Support for HD 2 players hud. Reworked and cleaned countless HD texturesAnd whatever else I forgot.v1.4:. Reworked numbers for all font sizes. (As pointed out by Khronikos)Now all numbers are more readable and complement the font used.
Added fonts for system warnings (wii remote controller styles change). Fixed a typo at Map Freelook button texture in Controllers guide (Thanks coldnpale)color=#993333 5/colorcolor=#993333. color=#993333 Disclaimer/color and color=#993333 Cr/colorcolor=#993333 edits/color/colorYou CAN use it as a base to make your own pack for DKCR and release it.You only need to credit me and PM me.That's itCredits:for providing me with NTSC rev0 texturesfor Wii remote wrist strap warningfor Xbox Stick imagesfor the YouTube videocolor=#993333 I hope you have fun with my HD texture pack and if you have any suggestions, contributions, or want to just thank, please do./colorcolor=#993333Have fun stomping!/color.
Looking really great! I was wondering when someone would start a HD Texture Pack for Donkey Kong Country Returns. It is really one of my favorite games on the Wii. Especially the HUD looks great! I don't mind the Xbox Controller interface (I do use a Xbox One Controller after all, it just makes sense).Keep it up!
Any idea's what you intend to finish or how far you would go? Like Techie Android say, I only noticed that the interface is in HD, which works fine enough for me. I don't mind. Ohh, one suggestion, you should also provide the textures in DDS format in addition. Check out Bighead's Custom Texture Tool.
It also allows to optimize all the textures. As per section 1.
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Info of my post, this is a FHD texture pack.I play in 1080p, so basically I changed all textures that looked crap on this resolution.I was going to do many other mipmap textures, but I saw in game that the difference was negligible to zero.So I tried to smart retexture the game and not all textures.The most problematic textures were actually the whole HUD (menus, life, items, etc) textures.But I also changed many other. The thing is that many mipmaps on models look good with dolphin's IR upscaling.So for future updates, I will focus mostly on backgrounds and stationary objectsand basically whatever my eyes catch and makes me feel that I'm not playing in HD.Plus textures for PS and Wii controllers.After these, maybe, I can look into converting the whole game.I will look into having a DDS pack also. If you have to choose though I would still recommend PNG, because DXT1 textures are lossy and not lossless like PNG.But I will not use OptiPNG or any other 'optimization'. OptiPNG is a filesize reduction filter that groups similar colors into one color. It basically reduces quality to save space. There's no difference in decoding speed.(, 06:34 PM)Paul12 Wrote: The install folder is a complete mess so i did not install. Good job on the textures by the way.If the 7z inside looks crap, please use a newer 7z that supports LZMA 2.I updated the installation info to remark that.
(, 07:33 PM)CTCaer Wrote: But I will not use OptiPNG or any other 'optimization'. OptiPNG is a filesize reduction filter that groups similar colors into one color. It basically reduces quality to save space. There's no difference in decoding speed.OptiPNG can be used losslessly, without reducing quality in any way. The savings from doing it usually aren't especially big, though. And it only saves space on the disk – it doesn't affect how much RAM Dolphin uses since the textures are decoded when stored in RAM.
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March 2023
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